New Update! Russel animations and soft knockdowns.
Welcome back to KNOCKOUT ARCADE! This small update completes all of Russel's animations, and gives him a new Super!
On top of that, a new defensive option has been added to the game: Soft Knockdowns. When you hit the ground, you can choose to either roll in a direction by pressing left or right, or you can hold no direction and do a quick getup in place. Rolling can get you out of pressure, but is vulnerable near the end of the animation. Conversely, quick getups are 100% safe, but allow the opponent to get meaty pressure on you.
There's also some bug fixes sprinkled in there. New versions of KNOCKOUT ARCADE can be expected to release every month or so, so stay tuned!
Patch Notes:
Key Changes:
-Added a minimum damage scaling to all supers (40% up from 10%)
-Adjusted Player Collision logic
-Adjusted health bar flash to make it slightly more visible
-When pausing, a bar now shows up to indicate that one must hold the pause button.
-You can no longer Rush Cancel during any getup state
-Made a small adjustment to the player's idle hurtbox
-Adjusted controller deadzones
-Fixed an issue with regular getup
-Fixed a bug with speed trails not displaying properly for Player 2
-Adjusted the speed trail effect for supers
System changes:
-Added Soft Knockdowns. During this type of knockdown, the player can either do a quick
getup by inputting neutral on the control stick, or they can roll to the left or right
by holding a direction. (At the moment, all knockdowns are soft. This will be changed later.)
-Rush Cancel Up now jumps higher.
Russel:
-Added Victory Animation
-Added Round Lose Animation
-Added Super Animation
-Added Rush Cancel Animation
-Added Quick Getup Animation
-Added Tech Roll Animation
-Fixed some coloring errors on a few animations (Intro, Side Special)
-Overhauled Super again. This iteration should be the last one.
-j.L:
Decreased Startup
6f -> 4f
Increased active time:
20f -> 60f
Decreased Combo Scaling
3 -> 1
-5L (autocombo)
Decreased Combo Scaling for all hits
2 -> 1
-2L
Decreased Combo Scaling
2 -> 1
-Super
Decreased overall damage
34 -> 30
Files
Get KNOCK-OUT ARCADE (version 0.7)
KNOCK-OUT ARCADE (version 0.7)
A 2D retro-inspired fighting game with easy to pick up controls and stylish combos!
Status | In development |
Author | Jazz Boy |
Genre | Fighting |
Tags | 2D, 8-Bit, Arcade, Controller, Experimental, Indie, Local multiplayer, Pixel Art, Retro, Sprites |
Languages | English |
Accessibility | Configurable controls |
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